2021, June
5 Months
C++ & SFML
GameEngine & Gameplay programmer
A roguelike game where you're a programmer inside a corrupted videogame, trapped in its testing phase.
You have to survive by eliminating enemies as you move forward, using only your knife and your pistol. Pick up items to improve your stats, although there are some that will do the opposite, be careful what you pick up. Advance levels and face the Final Boss.
Laureano Cantó(Me) | Engine, Gameplay, Game Design
Alicia Aurecchia | 2D Art, Animations & more
Carmen Cabezuelos | Menus, States & more
José Luis Segura | Maps design & more
Andrés Fernández | AI & more