symp

Disengage - 2D roguelike videogame


symp
  • Date

    2021, June

  • Time Taken

    5 Months

  • Tech Used

    C++ & SFML

  • My Role

    GameEngine & Gameplay programmer

  • symp

    symp

Info

A roguelike game where you're a programmer inside a corrupted videogame, trapped in its testing phase.

You have to survive by eliminating enemies as you move forward, using only your knife and your pistol. Pick up items to improve your stats, although there are some that will do the opposite, be careful what you pick up. Advance levels and face the Final Boss.

Credits & Crew

Laureano Cantó(Me) | Engine, Gameplay, Game Design

Alicia Aurecchia | 2D Art, Animations & more

Carmen Cabezuelos | Menus, States & more

José Luis Segura | Maps design & more

Andrés Fernández | AI & more