symp

The Final Room - 2D turn-based game


symp
  • Date

    2023, June

  • Time Taken

    1 Months

  • Tech Used

    C++ & RayLib

  • My Role

    Programmer

Info

This game was created as the final project of my guide 'How to develop your own game engine from scratch in C++20.' It's the last of the projects as it's the most advanced of the 5.

The objective is to advance to the next level by collecting a key and opening doors. The levels are random, with each one being different from the previous, escalating in difficulty (more obstacles, more enemies, and fewer objects).

It's a turn-based game on a board where you can also destroy obstacles with a pickaxe, but it will cost you a turn. Only one action per turn.

Credits & Crew

Laureano Cantó (Me) | All code

Alicia Aurecchia | 2D Art