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Laureano Cantó

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Software Developer Multimedia Engineer

Basic Info About Me

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Welcome to my corner of the web! I'm Laureano Cantó, a Multimedia Engineer with a passion for innovation and problem-solving. With a stellar academic record, including a top-tier grade on my thesis, I bring over a year and a half of industry experience to the table.

One of my greatest strengths is my insatiable thirst for knowledge. I thrive on learning new things and tackling challenges head-on. Whether it's mastering a new technology or finding creative solutions to complex problems, I'm always up for the task.

In my latest endeavor, I embarked on a personal project to create a comprehensive guide on developing a GameEngine from scratch using C++20. This project not only showcased my technical prowess but also underscored my commitment to pushing boundaries and exploring new horizons.

While my primary focus lies in C++ development, I'm versatile and adaptable, capable of working with a variety of programming languages. I firmly believe in continuous improvement and am dedicated to honing my skills to deliver exceptional results.

Feel free to explore more about me and my work on this website.

  • Name

    Laureano Cantó

  • Age

    25 Years

  • Website

    laureanocb.com

  • Hometown

    Alicante, Spain

Download Resume

Experience

  • Education

  • 2018-2022

    Multimedia Engineering Degree

    Universidad de Alicante

    Graduated with honors in Multimedia Engineering.

  • 2022

    B2 Cambridge

    University of Cambridge

    I obtained the B2 language proficiency certificate immediately upon completing my degree.

  • Oct 2022 - Dec 2022

    Agile Methodologies Course

    ITCloud Learning

    Completed an intensive course in Agile Methodologies, gaining practical knowledge in iterative development, continuous integration, and effective team collaboration strategies

  • Oct 2022 - Dec 2022

    QT/QML Course

    ITCloud Learning

    Successfully completed a comprehensive course in Qt/QML, mastering the skills necessary for developing cross-platform applications with a focus on user interface design and functionality.

  • Oct 2022 - Dec 2022

    ITIL Best Practices Guide Course

    ITCloud Learning

    Attained proficiency in ITIL best practices through specialized training, gaining insights into service management frameworks, process improvement methodologies, and strategies for optimizing IT service delivery.

  • Experience

  • Oct 2022 - Present

    C++ Software Engineer

    HP [Printer Marketplace, B2C]

    Developed and implemented new features, enhancing software functionality, and addressing bugs. Conducted thorough testing using Gtest and Gmock, ensuring robustness and reliability of software solutions. Collaborated effectively within a team of 15 professionals, actively participating in a repository with more than 500 developers.

My Strengths

Team work

C++ Development

Problem solving

Fast learner

My Skills

C++

100%

Scrum & Agile methodologies

100%

Java

90%

Game Dev

90%

HTML/CSS/JS

80%

QT/QML

70%

Python

60%

Unreal Engine

60%

My Services

I provide high quality services. My services that I provide are listed below. Hope you will like them. Lorem ipsum dolor.

Photography

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Coding

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Creativity

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Web Design

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Photography

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Coding

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Creativity

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Web Design

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Pricing

How much I charge

Personal

$ 29 /mo
  • Logo Design
  • PSD to HTML
  • Fixed to Responsive
  • App Development
  • Photography
Choose This

Creative

$ 39 /mo
  • Logo Design
  • PSD to HTML
  • Fixed to Responsive
  • App Development
  • Photography
Choose This

Ultimate

$ 42 /mo
  • Logo Design
  • PSD to HTML
  • Fixed to Responsive
  • App Development
  • Photography
Choose This

Work Process

01

Design

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02

Develop

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03

Publish

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04

Enjoy

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Testimonials

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Jack Smith

CEO at Google

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Jessica Smith

CEO at Google

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Jim Smith

CEO at Google

Portfolio

Check out my works. If you want to learn more about these projects, please visit my github profile.

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How To Develop a GameEngine Entity-Component-System from scratch in C++20

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Into the Crops - Horror videogame

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Disengage - 2D roguelike

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FroggoHop - Platforming minigame in Assembly

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Combo Washer & Dryer Machine Interface

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Bullet Saloon - 3D enviroment

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laureanocb.com - My portfolio page

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The Final Room - 2D turn-based game

My Blog

On this page, I discuss the progress of my personal projects, development experiences, future ideas, and any topic related to my work.




Work in progress

Contact Me

You can contact me via phone (+34 664 26 12 60), email (laureanocb33@gmail.com), through my LinkedIn account or using the form below. I'm open to new opportunities and always eager to work.